Digital Fiction Curios

In February 2017, I was lucky enough to visit the Game Developer Conference (GDC) in San Francisco having been awarded a travel bursary by Creative England’s GamesLab as part of Dreaming Methods‘ WALLPAPER VR project. During the conference, I attended a presentation by John Cooney, Director of Premium Games publishing at Kongregate. John’s presentation was ...

DREAM CATCHING

Last year One to One Development Trust were commissioned by Platform8/Jumped Up Theatre to run an arts project and Virtual Reality experience we devised called The Dreamcatcher. The brief was to gather people’s aspirations and dreams about Peterborough – a cathedral city in Cambridgeshire, England – through audio, film, creative interventions and social media, and ...

Where can I recharge my phone out here?

Creating the desert environment – the ‘canvas’ onto which the story is told – for the new Inanimate Alice adventure Perpetual Nomads has taken many months of work. The landscape has undergone a number of significant shifts in style, levels of detail and tone – from slightly cartoonish/illustrative to richly detailed, hazy and atmospheric. Looking back ...